Monday, January 7, 2013

The Raid: Redemption


The Raid didn’t realize it was a dumb movie. Nor did it feel inclined to present a single entertaining fight. I know why I’m here. So after an hour in on this hour and forty minute film and I have seen three fights, I’m pissed. Please don’t fake tension when your own trailer shows Homeboy slamming people into walls nonstop.

The action is overly choreographed. To the point that the lead will run to his mark, hands raised in anticipation of an assailant that hasn’t entered the scene yet. Every punch is pulled. It feels like a weird game of hand-slap. You don’t need any strength or force! Just lightly touch the man’s arm who is attempting to punch you and he’ll stop. Every few seconds someone needs to break the monotony of hand-slap so throws happen. How nice that any man here is capable of flipping another over his head using just his fingers. Don’t bend your knees or anything you assholes. One action sequence feels like any other. Just elbows and knees flying. No simultaneous attacking! A hallway full of guys steps forward, one at a time, pitches their hideously telegraphed, in-no-way-even-if-it-hit-could-it-do-any-real-damage, strike, then SuperCop slaps them ten times real quick and they fall down. Even the climatic 2v1 fight at the end adheres to the above mentioned rules of combat.

Credit to the production crew for creating every set out of balsa wood

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